Mar 24, 2008, 12:28 AM // 00:28
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#21
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Krytan Explorer
Join Date: Oct 2007
Location: The Deep South
Guild: The Arctic Marauders[TAM] Former Leader and Officer | [SMS] Alliance
Profession: W/E
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Tiger stance is factions...
Also, I was merely saying I would prefer bstance to no IAS at all.
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Mar 24, 2008, 01:16 AM // 01:16
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#22
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Lion's Arch Merchant
Join Date: Oct 2007
Guild: The Underground PvP Society (PVPS)
Profession: N/Mo
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Quote:
Originally Posted by Marty Silverblade
Other than the fact you will only have it up half the time and it ends when using a skill? BStance is bad. I'd probably use Flurry instead.
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Flurry is better than Bstance in almost every case. I tried using Bstance on my new warrior. You end up charging adren really fast, and then not being able to use it without losing your IAS. If you DO use your adren, you have to wait another ten or fifteen seconds before Bstance is recharged, since you ended it so early.
I quickly switched to using Tiger Stance, and even Burst of Aggression over Berserker Stance. But for proph only, you'll either have to cancel stance Frenzy, or use Flurry. The former will get you a lot more damage, and the latter will give you a much safer way to increase your attack speed and adrenaline gain.
But really, all the good IAS skills are in NF, plus Tiger Stance in Factions. Berserker stance is really only good if your bar is filled with a bunch of high adren skills, because you can charge them all easily and then 1234. Otherwise it is probably a waste.
Last edited by Draginvry; Mar 24, 2008 at 01:18 AM // 01:18..
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Mar 24, 2008, 01:35 AM // 01:35
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#23
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Wilds Pathfinder
Join Date: May 2006
Guild: HALE
Profession: W/
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Apologies to the OP, Another non Prophesies skill: While we're talking about IAS, W/Rt using AoE Axe skills and [skill=text]Splinter Weapon[/skill] and [wiki]Weapon of Aggression[/wiki]. Wouldn't this be a great IAS for W/Rt? With a zealous mod and 10 in Channeling, you could keep the IAS up constantly and activate Splinter Weapon when your Energy is at max, which should be most of the time while fighting in a mob. Situational sure, but it's an IAS without a drawback as far as I can tell.
Last edited by Trvth Jvstice; Mar 24, 2008 at 01:37 AM // 01:37..
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Mar 24, 2008, 01:37 AM // 01:37
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#24
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Krytan Explorer
Join Date: Oct 2007
Location: The Deep South
Guild: The Arctic Marauders[TAM] Former Leader and Officer | [SMS] Alliance
Profession: W/E
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Quote:
Originally Posted by Draginvry
But really, all the good IAS skills are in NF, plus Tiger Stance in Factions. Berserker stance is really only good if your bar is filled with a bunch of high adren skills, because you can charge them all easily and then 1234. Otherwise it is probably a waste.
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Actually I'd say the best IAS is frenzy...by far...
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Mar 24, 2008, 01:41 AM // 01:41
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#25
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Banned
Join Date: Feb 2007
Guild: most hated players in the [game]
Profession: R/Mo
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misread........
Last edited by masta_yoda; Mar 24, 2008 at 02:00 AM // 02:00..
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Mar 24, 2008, 01:57 AM // 01:57
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#26
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Krytan Explorer
Join Date: Oct 2007
Location: The Deep South
Guild: The Arctic Marauders[TAM] Former Leader and Officer | [SMS] Alliance
Profession: W/E
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Quote:
Originally Posted by masta_yoda
shock axe is actually for spike and damage
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Where did crom say it was not?
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Mar 24, 2008, 02:22 AM // 02:22
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#27
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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Quote:
Originally Posted by Trvth Jvstice
Apologies to the OP, Another non Prophesies skill: While we're talking about IAS, W/Rt using AoE Axe skills and [skill=text]Splinter Weapon[/skill] and [wiki]Weapon of Aggression[/wiki]. Wouldn't this be a great IAS for W/Rt? With a zealous mod and 10 in Channeling, you could keep the IAS up constantly and activate Splinter Weapon when your Energy is at max, which should be most of the time while fighting in a mob. Situational sure, but it's an IAS without a drawback as far as I can tell.
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Splinter Weapon cancels Weapon of Aggression, and as you mentioned you need 10 in channeling.
Might be aright, but overall I would find that stopping to apply you're IAS would suck, having to use Zealous would suck (vamp is better), and losing it whenever you want to use splinter would suck.
All in all Frenzy + Cancel is better (flail maybe if you have access to NF)
I know this wasnt in relation to OP's Question but i was just replying to Trvth's post.
Good Proph builds are limited to axe and hammer because pre-factions swords kinda sucked.
Eviscerate is probably best option for axe.
Earth shaker is good, so is backbreaker. D-hammer is aright, but not as good as the other ones for pve.
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Mar 24, 2008, 03:12 AM // 03:12
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#28
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Wilds Pathfinder
Join Date: Feb 2008
Location: Canadia
Profession: W/
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Quote:
Originally Posted by Luminarus
All in all Frenzy + Cancel is better (flail maybe if you have access to NF)
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I've found that my W/R (mainly Sever/Gash/Power Attack with a meat shield, at the moment) is working very well with [skill]Tiger's Fury[/skill]. True, it's only +25% IAS (instead of +33%) and it's 10 energy, but its penalty isn't nearly as bad as the Warrior IAS skills...
(For Great Justice is activated just before TF, and Call of Protection for my pet lasts long enough, even after waiting for my energy to recharge, that re-activating it's not much of a concern, and Charm Animal obviously just sits there. The only problem is that I might need Resurrection Signet while it's temporarily disabled. I can accept that risk.)
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Mar 24, 2008, 08:44 AM // 08:44
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#29
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Lion's Arch Merchant
Join Date: Oct 2007
Guild: The Underground PvP Society (PVPS)
Profession: N/Mo
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Quote:
Originally Posted by kel77
Actually I'd say the best IAS is frenzy...by far...
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It is, if you aren't receiving heavy damage. But if you aren't receiving heavy damage, that means someone in your party less capable of receiving that damage is receiving that damage. Let's say, your monk or elementalist?
Otherwise, you are right in the Frenzy is the best IAS in terms of the duration and ability to keep it up without burning through your energy pool. But there is a reason Frenzy is used much more in PvP than PvE, and it has to do with the fact that Frenzy's single drawback is a very huge drawback, particularly if your party is tanking and spanking.
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Mar 24, 2008, 10:06 AM // 10:06
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#30
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by Draginvry
It is, if you aren't receiving heavy damage. But if you aren't receiving heavy damage, that means someone in your party less capable of receiving that damage is receiving that damage. Let's say, your monk or elementalist?
Otherwise, you are right in the Frenzy is the best IAS in terms of the duration and ability to keep it up without burning through your energy pool. But there is a reason Frenzy is used much more in PvP than PvE, and it has to do with the fact that Frenzy's single drawback is a very huge drawback, particularly if your party is tanking and spanking.
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Why would the warrior bring frenzy if the party is tanking and spanking?
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Mar 24, 2008, 01:14 PM // 13:14
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#31
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Krytan Explorer
Join Date: Oct 2007
Location: The Deep South
Guild: The Arctic Marauders[TAM] Former Leader and Officer | [SMS] Alliance
Profession: W/E
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Why would you tank and spank?
This alone makes me wonder about you...
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Mar 24, 2008, 02:58 PM // 14:58
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#32
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LEET HAXXOR!
Join Date: Feb 2007
Location: Random Arena
Profession: N/A
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use Frenzy for IAS just bring rush aswell for a cancel stance.
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Mar 24, 2008, 03:01 PM // 15:01
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#33
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Wilds Pathfinder
Join Date: Feb 2008
Location: Canadia
Profession: W/
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Quote:
Originally Posted by kel77
Why would you tank and spank?
This alone makes me wonder about you...
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Because, despite the naysayers here, it works?
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Mar 24, 2008, 03:08 PM // 15:08
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#34
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Emo Goth Italics
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Quote:
Originally Posted by ogre_jd
Because, despite the naysayers here, it works?
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The only reason we're "Naysayers" is because it's not effective, and it's outdated.
Some people actually know how to play the game, you know.
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Mar 25, 2008, 06:25 AM // 06:25
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#35
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Lion's Arch Merchant
Join Date: Oct 2007
Guild: The Underground PvP Society (PVPS)
Profession: N/Mo
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Quote:
Originally Posted by tyla salanari
The only reason we're "Naysayers" is because it's not effective
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That's odd. It seemed to work extremely well last time I used it. Perhaps I should pinch myself. *ow*
I'm not dreaming, so I can only conclude that tank'n'spank worked.
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Mar 25, 2008, 06:44 AM // 06:44
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#36
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Yeah so does empty skill-bars
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Mar 25, 2008, 07:13 AM // 07:13
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#37
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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Tank n spank works, however running builds that utilise party wide buffs whilst still doing more damage is far better.
Save Yoursleves turns the entire party into 160al+ tanks, from which minor party healing can take care of the rest. TNTF reduces the rest of the damage by like 40% and gives a heal at the end.
Why waste a slot on a tanking character when you can bring these skills, be invincible and have that char still dealing good dps... oh wait coz that uses brains.
Tank n' spank works... its just not effective. Flare spamming works, its just no effective.
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